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Beaver Wars: a development history

April 26, 2026

April 26, 2026: flat colored hexes, capsule beavers, and a dark HTML HUD

May 1, 2026

May 1, 2026: textured beaver models on a wheat, pine, rock, and mud resource-atlas board

May 18, 2026

May 18, 2026: River Command panel with Quick Match, Custom Match, and Settings

June 19, 2026

June 19, 2026: parchment SVG top bar with resource counters, hourglass timer, and End Turn

July 29, 2026

July 29, 2026: compact custom models, a lodge, parchment actions panel, and a profession beaver

August 25, 2026

August 25, 2026: River Crossing match with parchment-and-gold HUD and compact units

September 14, 2026

September 14, 2026: River Crossing world with cliffs, 3D trees, and painted terrain
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